Hi UnityAnswers,

I’m just about finished working on my puzzle game for mobile and have always been slightly bothered by how jagged my trails have been when they’re curving.

Here’s an image:

I’ve tried changing some values on the component, but this is the best I could achieve. Does anyone have any insight on how to smooth it out, or if it’s even possible?

Thanks. :slight_smile:

Reduce “Min Vertex Distance”. This increases number of times the trail is drawn over a distance, creating smaller chunks.

Of course, it’ll still be choppy if the movement isn’t smooth.

@Osteel
can you help to make to trail as yours?