Smoothcraft - smooted Marching cubes with terrain fully editable

Hello people, I am from Brazil,and I am posting this game here because this forum is awesome for feedbacking

Features :

  • Voxel Terrain
  • Voxel procedural trees with fall physics
  • 3 biomes ( snow mountains, desert, florest )
  • chunk realtime terrain loading
  • building and destructing is possible
  • Triplanar texturing
  • Save/ Load suport
  • more are coming…

screenshots




and the Download of all the Project, yes the project folder(outdated)… : smoothcraft - projeto do unity

Download of the lastest PC player :smoothcraftv002(3)

please comment if this have interested you

all Thanks for this tutorial : http://studentgamedev.blogspot.no/

Looks fun :slight_smile:

Looks really fun! Are you gonna make it multiplayer?online?

before I will make this more Playable, with objectives, and survival needs… and the world Infinity, with saving and loading… ,and I need to learn how to make this on-line too… XD

Fantastic implementation!

It looks like you might be using Instantiate quite a bit, there is probably a performance issue there affecting chunk loading speeds and block destruction? Have you looked into alternatives? Perhaps a pooling system?

We are using a similar Marching Cubes implementation. I have been thinking through some problems and goals for Marching Cubes that might interest you:

  • Smoothing normals
  • Slope calculation (adjusting Y of vertices according to surrounding block heights up to N blocks away, similar to a lighting calculation, looking for top-most/peaks and spreading them out)
  • Applying Matching Cubes using each of the slope-calculated vertices as a voxel instead of the block directly
  • Storing density of block vertices in block metadata as floats, this would allow for things like animating waves through a surface or showing a material getting bunched up at the bottom of a hill against a wall
  • LOD to simplify Marching Cubes for distant chunks
  • Greedy optimization (new UV issues?)

Do you have any more recent demos or projects available? I very much enjoy your work.

Are the biomes random to?

Hay I was wondering if the alexstv/student game dev tutorials is really helpful for making this kind of Marching cubes game.