Hello,
I need to smooth a 3D path with unknown amount of rough corners. There are enough materials for this online, but I need to apply the smoothing for example just 10 meters around each of the rough corners.
If I go full Bezier or Spline solution, then every path segment in it’s entirety will be influenced by other segments around it (right?)
I mean something like a rounded rectangle instead. But it’s not necessarily a rectangle, but a path in my case. In case of rounded rectangle you just specify something like a corner radius, which is exactly what I need. How could I implement this with a path please?
I will be grateful for any suggestions.