Smoothing groups

Hi
I have built a character in 3d max 9 and want to know how can i keep the smoothing group information in unity, or can unity apply smoothing groups.

Thx
Dec

Right click the model in the “Project Panel” and un-select the check box for “automatically calculate normals”.

1 Like

Thanks for that my character looks more like a character than a box now,
big thanks!
Dec