Hello,
I just want to know, is there any way, to smooth a script generated mesh
Hello,
I just want to know, is there any way, to smooth a script generated mesh
Yes - but you’d need to do some involved work. All smoothing is, is taking the vertex normal and averaging it between the orientation of faces in which that vertex is a part of.
This may serve as a good overview and a better explanation - the rest would just be using some logic to apply across every vertex in the mesh.
Also, wikipedia always helps!
Hope that helps.
==