I couldn’t find any snippets for this and spent an embarassing amount of time figuring it out, so I thought I’d post it here in case it helps anyone. Below is a method you can use to trigger a Steam upload in your build post-processing:
You’ll need to tweak the file paths to suit you, you also need to have logged in with a password to steamcmd at least once. But this will start a process, run the build script and then exit.
It’s late but I was curious if it was still working ?
I upload to steam at least once per week and I’m looking for a “1 button” unity tool to automate it :3