So I have my files Locally why do I have to redownload them from Remote?

So just migrated over from Collab due to the changing coming next month, I have my workspace set up but it’s asking me to redownload everything. I’m I missing something here very sure I followed the steps I found.

Cause you would think the Collab Snapshot would have been used to show I’m synced but I guess that’s too much to ask.

Anyway would like some feedback on this before I have to tell my whole team to save what you been working on to a package cause you have to redownload the whole project.

Hello @AcIdSaMa ,

After the migration the Plastic plugin shouldn’t ask you to re-download the project, basically because you already have it on disk. So I’m not sure what’s happening.

I would like to see a screenshot of the plugin status but maybe you don’t want to share that info here. Would you mind writing us to support@plasticscm.com with further details?

Best,
Manu.

Well after posting thisI click on the Update Changesets it started looking over what files I have.

But odd thing is it was trying to delete stuff and I don’t understand why it would do such a thing, luckily I was able to resolve that by undoing the change.

Now I also can say my project after a few closes reverted back to using Collab so I had to unlink my project from Unity’s services in order to fix this.

Also what are all the files under added and private should I be checking these in, I don’t want it to end up breaking anything my project is over 30 gbs.