So I'm still pretty new to GI, can someone explain this result? (Global Illumination Question)

Hi,

I’m having a result that I am not expecting. I’d like the reflections not to show up on interior rooms from the skybox because it looks unrealistic, could someone point me in the right direction?

Okay I think I’m getting closer to what I was expecting now, I put a probe inside hoping that It would I guess replace the standard ambient reflection, and I think it did.

Reflections are a separate thing from GI though.

I see, so what would you call the reflection system, in terms of unity’s lighting solution.

The reflections?

The reflection probes?

SSR?

Anything.

Not GI.