Since the Windows version of Unity is out now, I’m hoping there will be a Windows version of Unity iPhone, similart the the way Shiva builds a a file and then you copy that over to the Mac to build it onto the device.
Is this in the pipeline?
Since the Windows version of Unity is out now, I’m hoping there will be a Windows version of Unity iPhone, similart the the way Shiva builds a a file and then you copy that over to the Mac to build it onto the device.
Is this in the pipeline?
No, its been stated here in many posts. Unity iPhone will stay Mac only. If that ever changes, I am sure UT will announce it.
… hopefully NOT!!!
if Unity iPhone goes Windoz then i switch also to other Development Tool that are Mac only hopefully.
No Windoz iPhone plz…
It’s hard enough to see a Unity3D Windoz Port…
I’m very curious about the Sales the next 3 Month…Unity3d for Win makes…
time will tell
Regardless of what the folks at Unity choose to do, you’ll still need a mac for iPhone development because you still require Apple’s iPhone SDK, which is mac-only for obvious reasons. For this reason alone, authoring on mac will continue to be the best way to go… unless you like copying your project from your windows machine to mac every time you want to test a build.
You surely meant Ztefan
Yep, definitely not. Ever. Apple wouldn’t give away their crown jewels to Windoze. I use the Windows version for developing assets on, as it’s easier to test 'em when I output them from 3DS Max, then transfer everything over to my Mac to start the project properly.