using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Dimensionshift : MonoBehaviour
{
public Cube cube;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyUp(KeyCode.e))
{
cube.SetActive(true);
}
if (Input.GetKeyUp(KeyCode.q))
{
cube.SetActive(false);
}
}
}