Social Network

I program with C + +, using DirectX few years, and to program the network part of the games use the RakNet.
Today, I went into a project and Indie game will be produced in Unity.
I do not have very little experience with the Unity3D, and was in charge of part of network of game

I would like to know where to begin to study and there are some tutorials on networks in Unity.

The game will be invested in social network Facebook, and I need to with the game can communicate with the users of facebook, anyone have any idea?

Thanks

VitaliBR,

ElectroServer can be used in this situation. It is currently used for popular non-Unity Facebook multiplayer applications such as Meez. Some links to get started:

ES5 site: http://electrotank.com/es5.html
ES5 manual with tutorials: http://www.electrotank.com/docs/es5/manual/

And there are some video tutorials that you can find in my signature.

I saw the examples, and I really enjoyed, I also saw that I can use it with XNA, correct? :smile:

Is there a tutorial on how I can use with the Unity3D? make the linking of ElectroServer and Unity? is already in the manual count, I’m sorry because I did not have much time to read more

Thanks guy :slight_smile: