My situation is I have a lamp which I grab and put on a table. The table has the socket and adjusted attachment point so it sits on top, the hover mesh also shows this. Yay!
When I grab the lamp it’s incorrectly held in my hand so I’ve made an attach point and set for the lamp so I carry it properly. Now when I place it on the socket the hover mesh shows it slanted as if it’s being held by a hand. Naturally when I release it, it’s stuck in the table as the hover mesh shows. I’ve changed the sockets attach point to factor in this new position. It does correctly sit on the table but the hover mesh still isn’t displaying correct.
Any ideas? Basically, I want my grab object with it’s custom attach point and still have the socket hover mesh correctly show the proper orientation.