Hey,
Been developing a game for a couple months now. I’ve already build and successfully installed my game onto my phone earlier, but I haven’t tried since.
When I’m trying to build it for android now I’m getting:
Error building Player: SystemException: ‘System.Net.Sockets’ are supported only with Unity Android Pro. Referenced from assembly ‘Mono.Data.Tds’.
(side note: “Player” GameObject contains a single script component that doesn’t reference any database calls or other classes at all)
I haven’t actually changed any of the database code since it’s original inception, and I haven’t switched out any of the assemblies since I got it working the first time.
Weird thing is if I go to “Help” → “About Unity” the license section reads:
License Type: Unity Pro, iPhone, Android, WinStore Pro, BlackBerry Pro, Tizen Pro, Samsung TV Pro
So is “Unity Android Pro” not the same as “Unity Pro” or “Android”? Or has anyone else seen this happen?
Thanks