Hi,
Im trying to get soft shadows on iOS with Unity 5, but I have 2 issues
Firstly I have a lot of flickering, it kind of looks like ZFighting, Ive messed with the shadow bias a bit but I’m not sure its working as expected.
Second, it seems the way soft shadows work has changed? in Unity 4 is was a screen space effect but in Unity 5 its PCF filtering, but the Unity 4 screenspace effect worked on iOS and the PCF appears not to?
This thread talks about removing Unity 4s style but doesn’t explicitly say its been removed
Is the old soft shadow style still available in Unity 5?