SOITES - Dishonored like Ludum Dare project

For the Ludum Dare I decided to make a ‘Dishonored’ type of game but the project was too big to be completed in the time limit. However, I will keep working on the project. The good thing is that LD forced me to create a prototype quickly instead of polishing all of the little things up too long.

Here are some screenshots and a video (which somehow got way too dark):

(Too dark) Video:

Here is the Ludum Dare page with a download link:
http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=112303

What do you think of the project? Do you like the idea? Is the style good or do you think it’s too childish / not serious enough?

I am thankful for any feedback.

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Visually I like the style, it looks good. The emissive materials are just right - not too much - not too little.
I’d add a bunch of other stuff to the scenes - all animated and nice to have more content for the player to see - while playing, but this is my own personal preference with nearly everything. Maybe add some random bricks sticking out of the walls to break up the linear/flatness.

I think this is a worthy prototype to progress with.

Thanks for the feedback! I definitely plan to make the surroundings more appealing.

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