hi , we have the crash in UGUI when switch scene
it crash at:
CavasRenderer
IsActive
SyncDirtyElements
the issue last from 5.3.3 to 5.3.5, is there any method to avoid it?
hi , we have the crash in UGUI when switch scene
it crash at:
CavasRenderer
IsActive
SyncDirtyElements
the issue last from 5.3.3 to 5.3.5, is there any method to avoid it?
as we, how can resolve it ?
now almost EVERYWHERE in 5.3.5p3…
problem solved:
I use Destroy(gameObject) to clear set of UI elements, and I changed to Destroy(gameObject,0.5f) the problems seems sloved.
There maybe a Unity’s bug in the CanvasRenderer logic.