- App build with Unity 2019.1.6f1
- When I build the apk(arm64) for checking up on my mobile device, it works perfectly.
- I build the app with AAB(arm7/arm64/x86) and uploaded it.
- I downloaded my app from Google Play after update, it instantly crashed on first launch but it runs perfectly on second attempt.
What is the problem here on first launch? Does anyone have experience something like this?