(SOLVED) BUG? URP 10.0.0 - shader is null

Hello!
I can’t solve this problem for over 2 days now
My game in an Editor is PERFECTLY fine but in my Development Build i get this error:

In short

Cannot create required material because shader is null
(Filename: blablabla/Library/PackageCache/com.unity.render-pipelines.core@10.0.0-preview.30/Runtime/Utilities/CoreUtils.cs Line: 817)

NullReferenceException: Object reference not set to an instance of an object
(Filename: blablabla/Library/PackageCache/com.unity.render-pipelines.universal@10.0.0-preview.26/Runtime/Passes/ColorGradingLutPass.cs Line: 38)

So after i push “New Game” button, game changing scene but there are no new graphics just loading image + Main Menu Background + ingame UI, all images are from 3 different scenes.
So here is my settings
Settings Images

So, what should I do now? How to fix it?

Have you added your shaders to the Always Included Shaders list in Graphics tab of Project Settings?

I use default URP Lit shader only for now

I keep getting this error even in absolutly empty project

I downgraded to Unity 2020.1.13f1
URP 8.2.0 and now it’s work
So I guess that was some kind of bug?