we use Cloud Build for two of our products, but the second one makes some problems at the moment. The worst thing about it: It does not tell me what’s wrong. There are two red lines in the COMPLETE LOG:
Just if someone also experiences some issues like this: There were several issues with the project.
We have a PostProcessScene script which manipulates the scene heavily. In this script we used Destroy instead of DestroyImmediate which caused errors (but the local build worked). However this was not the end of the story.
We had several (unused) shaders which also caused some problems (9 passes, but 8 is max?) - since they are unused i could delete them, but have an eye on shader errors.
The most tricky one: The log said that it could not process certain .pngs, but i thought this would be just some temporary issue (since not marked red). In the end it was some sort of Apple PNG format and I just had to re-save those PNGs in order to get the project running again.
All these errors were NOT marked red in the Log which caused some confusion, but thanks to @dannyd I could solve this quickly.