[Solved] Built in GUI continuously Loads through different Options.

Is there any way that I can break a Loop just in the GUI code? It just continuously loads from my GameControl script as to where I cannot change any options, as I change some of these options, it quickly reverts back to the saved method which I believe quickly reloads continuously.

Basically (Even though I had switched to the New UI) this is still required. I had to create two GameControl objects, one simply called spGameControl, and the other mpGameControl. While keeping both in play and if it loads the Singleplayer Game; then it just simply uses the spGameControl while the mpGameControl is just sitting in the air of the scene. Just existing. I’m sure there is a way to destroy certain game control objects once the scene is loaded, I just don’t know how to do all of that yet lol. But I hope this helps anyone looking for the answer.