Of course! I would be honored. I’m happy you found it useful.
This is why software task estimation is so difficult! People ask “How hard would it be to do X,” and really the only way you can confidently answer is if you have already done it and you can hand it to them right there. Otherwise any guess about time is always just that: a guess.
Little story: a year or two ago we had a bug reported in our Facebook share, one of the letters in the Spanish-localized message was a wrong accent, like over the e or something, I forget. It was assigned to an engineer, he found it, fixed it, closed it.
The next day QA reported back that it still broken so the engineer looked again. He had forgotten one other place, so the engineer re-fixed it. Another day goes by and the problem still exists. A few more days go by and finally as we’re nearing release I got called in to take a look.
Sure enough, 100% of the code and data files did NOT have the issue. I binary-ransacked the entire project and this character sequence just did not exist. And yet when you shared on Facebook, there it was: wrong character.
I spent nearly a full day investigating and cycling, and it didn’t help that a full build required over two hours of time, so iteration was slow.
Finally it turned out that Facebook was caching the original string we had uploaded, and you had to call a special URL on the Facebook page to flush the cache and take fresh text.
You can find issues like that almost ANYWHERE in software, and at the end of the day the only thing you can do is keep deleting stuff until you have the one core thing that fails. In this case I watched the CORRECT character go out to Facebook and yet it was wrong, so I know it was outside the software.
All told it was ONE WEEK to fix ONE CHARACTER.
In the end of course all joked that “it’s Facebook’s fault,” but sure enough, there it was deep inside their documentation, just a single like such as “To flush your URL responder, call this function.” Hey, they documented it! We never found it.