For our current film on unity project we’d like to have the hair physics to match the animation style that is set at 24fps on twos (every 2 frames there’s an animation key)
Is it possible to affect the physic and set it to update every 2 frames? I’ve done some research but I found mostly articles talking about slowing down time.
Thanks
[edit] when talking about hair physics, I’m talking about the physic applied to the bones with rigidbodies that drives the hair cards
Yes, you may run the hair physics in a separate physics scene and make it run at the rate of your choice. Here’s an example of different physics scenes:
Ok thank you for the link! I tried the script and managed to slow down the physic of the scene2.
I’m now investigating to have the update every 2 frames, I might take a while because I’m a real newbie when it comes to programming
[edit] I went faster than expected, now I’m gonna try it with a more complex scene
[edit1] The script was easy to rearrange to fit our needs, thanks again!!