I just upgraded from Unity4.6.3 to Unity5. The shaders have changed and I am confused about the process I need to take to convert my project to the new Unity version.
The old shaders have been moved to “Legacy Shaders”.
Should I continue using the Legacy Shaders or try to use shaders that are non-legacy?
For example: I was using the VertexLit shader which is now “Legacy Shaders → Vertex Lit”. Should I change this to “Mobile → VertexLit”? Or keep it “Legacy Shaders → VertexLit”. Or is the “Mobile” only should be used for games run on Mobile devices?
Thanks.