I am using Unity 2.5, Mac OS 10.5.8
I have created the smallest test scene with:
- mainCamera
- testTexture
- and a C# script
Texture size in Finder: testTexture.tga = 412KB
Texture size in Inspector Preview: 512x256 RGB DXT1= 64.0 KB
Build Size in Finder(testScene.unity3d) = 28KB
build Size of an Empty scene (no script, no texture) = 8KB
What´s the size of the texture compressed: 20KB?
I thought it was 64KB!!!
This might be a silly question but I haven’t found any answer while browsing the forum!
Thanx for any help!!
Best
Balder