Hi,
I know I’m working with an old editor (2017.3), but I have a very basic question I can’t figure out :
How can I use normal game objects without them being connected to a prefab??
Every object I have has a prefab, and deleting the prefab deletes the game object too (marks it in red and it is disappeared from the scene).
I would like to have some objects NOT be prefabs… but I can’t seem to succeed to break the bond.
Please, what am I missing?? (attached a screenshot of the menu scene on my project)
Note : yes, I’ve “inherited” some parts of the project, but I think some of the objects I’ve created automatically turned into prefabs too…
Thanks,
Booga.