I got this error, so I got friends help and looked it up, but was unsuccessful in fixing it. This is the question that was closest to answering my problem, but it just gave me more errors.
New errors after the reading the answer:
Assets/TheMurderer/Scripts/NetworkManager.cs(32,47): error CS1525: Unexpected symbol Weapon' Assets/TheMurderer/Scripts/NetworkManager.cs(77,60): error CS1525: Unexpected symbol
Controller’
Assets/TheMurderer/Scripts/NetworkManager.cs(78,51): error CS1525: Unexpected symbol Look' Assets/TheMurderer/Scripts/NetworkManager.cs(79,56): error CS1525: Unexpected symbol
Motor’
Assets/TheMurderer/Scripts/NetworkManager.cs(80,54): error CS1525: Unexpected symbol `Weapon’
This fix gets rid of error cs0120, but I kind of doesn’t at the same time. Code:
void SpawnMyPlayer(){
SpawnSpot mySpawnSpot = spawnSpots [Random.Range (0, spawnSpots.Length)];
GameObject myPlayerGO = PhotonNetwork.Instantiate ("myPlayer",mySpawnSpot.transform.position, mySpawnSpot.transform.rotation, 0);
standbyCamera.SetActive (false);
myPlayerGO.GetComponent (FPSInput Controller).enabled = true;
myPlayerGO.GetComponent (Mouse Look).enabled = true;
myPlayerGO.GetComponent (Character Motor).enabled = true;
myPlayerGO.GetComponent (Secret Weapon).enabled = true;
myPlayerGO.transform.FindChild ("Main Camera").gameObject.SetActive(true);
}