[SOLVED] EZGui - Texture for all button is not on right face

Hello,

I create a Sprite Manager (uiSpriteManager), a EZ button manager by the uiSpriteManager.

I then setup the button to get the texture for each state. I create the atlas. ok.

But the texture shows the other side of my button. I have to rotate the button to see it but the texture is inversed.

Any idea?

Thank you all.

I work with unity pro and iphone advanced.

You may want to take a look at the Winding Order setting on your sprite

In the future though I suggest putting questions like this in the EZ GUI thread, and not cluttering the forum with multiple threads on the same topic

http://forum.unity3d.com/viewtopic.php?t=53991

Hello

thank you. that helps. I should read the doc.

And next time I’ll use the other POST.

ciao