Hello,
I create a Sprite Manager (uiSpriteManager), a EZ button manager by the uiSpriteManager.
I then setup the button to get the texture for each state. I create the atlas. ok.
But the texture shows the other side of my button. I have to rotate the button to see it but the texture is inversed.
Any idea?
Thank you all.
I work with unity pro and iphone advanced.
Lokken
2
You may want to take a look at the Winding Order setting on your sprite
In the future though I suggest putting questions like this in the EZ GUI thread, and not cluttering the forum with multiple threads on the same topic
http://forum.unity3d.com/viewtopic.php?t=53991
Hello
thank you. that helps. I should read the doc.
And next time I’ll use the other POST.
ciao