[SOLVED] Facebook Data Persistence

Hello out there :slight_smile:

I’m in the midst of developing my first Facebook game and am in a bit of a quandary as to how I should approach data storage. The FB API tracks the user’s score just fine, but doesn’t appear to allow for storage of any other variables. The FB canvas tutorial mentions game persistence using something called Parse, which I’m looking into now, however that section of the tutorial hasn’t been completed yet. In any case, I was curious if any of you who were familiar with creating Facebook games might be able to make any suggestions? I do have a web server and can tie everything into my own databases if need be, but I thought I’d check here first and see if anyone had any better ideas.

Thanks for your input!

Hmmm, well, Parse does look like just the ticket now that I’ve had a chance to examine it a bit more thoroughly.

There are a bunch of backend solutions out there. Parse is just one. There are also solutions like playfab built to work with games. Or you can set up your own server.

Thanks BoredMormon. It took a bit of tinkering to get things working the way I wanted them to, but Parse seems to be doing the trick & they seem to have a great pricing structure, too. I just wasn’t sure how these things were normally dealt with as I’ve never tried creating an online game that required any persistence. Thanks again!