[Solved][Feedback] Preserve Script Execution Order in build and Editor

Unity should preserve script execution order for scripts after building.

That would fix a lot of race condition - related bugs.

PS. I know about the Script Execution Order window and [DefaultExecutionOrder] I also know I can add automated editor script for doing that. It’s feedback for helping all the people.

Script execution order is for both editor and player.
Do you have cases where the ordering works in the editor but not in builds?

Maybe your hitting on of the “Important considerations and limitations” here?

Otherwise, it would be good to create a reproduction project and report a bug to Unity.

thanks, didn’t know it’s already implemented

it was just a thought, from the past where indeed I had different order in builds and editor

I mark title as solved