Hi,
I would like to get the material of random GameObject’s childs in order to change its Main Color.
I think that tags are the solution to my problem but each time I use myParentObject.FindGameObjectsWithTag it ever return the complete list of all my taggued objects even if there are out of my ParentObject range.
How can I only get the childs taggued objects (if possible without comparing every ParentObject).
Have a Nice Day.
PS: I apologize for my poor english and hope you will understand my request.