[Solved] How to test the Promotional IAP feature before app release

Is there a workflow to test the new iOS11/UnityPurchasing1.13 feature of app-store promotion of IAPs before releasing the app using the sandbox?
I understand that ProcessPurchase will be called but I would like to test this feature before we release the game and submit our IAP promotion for review to Apple. Is there a way to simulate having clicked the promotion in the app store before starting the app for the first time?

You would want to contact Apple regarding this, but this link should help (information at the bottom of the page): StoreKit | Apple Developer Documentation

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Thank you.

I’ve tried the link and I can’t get iOS to view it as a link so i can click it. I’ve tried using mail, iMessage, Slack - it always appears as plain text…

@MariaAngelovaPD Please open in a browser from your desktop system.

Hi again. I am able to open the docs link on my desktop. The link which I’m failing to open on the ios devices is the one mentioned in the apple docs you lined to, with xxxx and yyy replaced with our bundle and product id: itms-services://?action=purchaseIntent&bundleId=XXXXX&productIdentifier=YYY

You would want to contact Apple

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thanks

If you Google on this issue, you’ll find several suggestions such as iphone - iOS Enterprise Deployement: Clicking on itms-services link results in "Cannot connect to [domain]" error - Stack Overflow