Hey I am using :
- Unity Version 5.5.2f1
- GooglePlayGamesPlugin-0.9.37
- Unity IAP
- Facebook-unity-sdk-7.9.0
- GoogleMobileAds
- Window 8.1
Unity IAP working fine with fb sdk and google ads but now when I imported google play plugin it show no error in console but when I try to build it shows this ERROR :
“IOException: Win32 IO returned ERROR_BROKEN_PIPE. Path: D:\xxxxxx\Drag[Unknown]
System.IO.FileStream.FlushBuffer (System.IO.Stream st) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:1040)
System.IO.FileStream.FlushBuffer () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:1054)
System.IO.FileStream.Flush () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:859)
System.IO.StreamWriter.Flush () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:191)
System.IO.StreamWriter.Dispose (Boolean disposing) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/StreamWriter.cs:162)
UnityEditor.HostView:OnGUI()”
I already tried : I imported all plugins one by one in new project they all work fine and properly build for android but when I imported Unity IAP it start showing this error.
-
updated jdk
-
sdk locations
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changing project forlder to C:\
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Already googled and tried most of solutions
Any suggestion or help please ???