Just try to plug UV to length node, instead of quarter circle gradient from black to white you will get pure white color
I used the newest shader graph 7.1.5
Just try to plug UV to length node, instead of quarter circle gradient from black to white you will get pure white color
I used the newest shader graph 7.1.5
Hi,
UV by default outputs a vector4 which has a W value of 1:
Perfect Thanks a lot