I’ve created a laser beam using the line renderer and the only thing I couldn’t find is how to make it look bigger. My camera is far away (a table-top perspective of Z: -520) and the line renderer is at Z 0.
I have a nice shader on it that looks great from up close, not sure how relevant this information is.
The points on that graph are normalized between a time of 0.0 and 1.0, and a relative scale of 0.0 and 1.0. However the absolute scale is set by the value in the top left there.