I’ve searched a lot around these forums and other sites and found that LineRenderer has a lot of problems in various things, but I didn’t see anything about it not working after building a project.
I use Unity Indie and I’m making a revisioned remake of an old game for a school project. Some might recall the name M.A.X. from 1996. Here’s my most current build for you to test:
http://paranox.pp.fi/max_remade/max_test_003.html
I attached a .jpg image of what I see in editor. These two circles are not visible in builds, and I can’t find out why.
I tested using only diffuse material on the line renderer, however it didn’t help. I’m currently using “Particles/Alpha Blended”.
Does anyone have any insight on this, or suggestions of what I should try instead of LineRenderer?
EDIT: Oh yes, I should propably mention that after clicking “spawn tank” you should also select the tank unit by clicking on it once. A selected unit would get the circles drawn around it if the upper right corner buttons say “true”
