[Solved]LineRenderer only visible in editor

I’ve searched a lot around these forums and other sites and found that LineRenderer has a lot of problems in various things, but I didn’t see anything about it not working after building a project.

I use Unity Indie and I’m making a revisioned remake of an old game for a school project. Some might recall the name M.A.X. from 1996. Here’s my most current build for you to test:

http://paranox.pp.fi/max_remade/max_test_003.html

I attached a .jpg image of what I see in editor. These two circles are not visible in builds, and I can’t find out why.

I tested using only diffuse material on the line renderer, however it didn’t help. I’m currently using “Particles/Alpha Blended”.

Does anyone have any insight on this, or suggestions of what I should try instead of LineRenderer?

EDIT: Oh yes, I should propably mention that after clicking “spawn tank” you should also select the tank unit by clicking on it once. A selected unit would get the circles drawn around it if the upper right corner buttons say “true”

I solved it myself, the problem I had was with loading unit data into unit object.