[Solved] LWRP + RenderTexture Depth Problem

Hi,

i use a RenderTexture to project a Spaceship to the UI. In camera preview it looks as it should, but the RenderTexture is broken somehow. I tried every setting on camera, texture and lwrp, nothing helps. Without LWRP it works fine. Does anyone have an idea what’s wrong here?

UI: Look at wing cannons or front wings:

Camera preview:

4171138--368458--ship02.png

Solved… replaced old RenderTexture with a new one created with 2018.3.4. Works!

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