Hello everyone!
Has there already been some sort of feature request for this? I don’t really know what to search for, but I would really like to be able to let Unity calculate stuff while typing in some values.
For example, when setting up a UI, after duplicating an element, you may want to have the other element 30 pixels lower. Then you have to actually calculate the current y value - 30. It would be good to be able to just type in -30 after the current value to subtract the value. Same goes for adding, multiplying and dividing, of course.
Greetings,
Shu