[Solved]MonoDevelop template autocomplete not working

Hello,
I’m using mono under OSx for C# scripts. I have strange problem with autocomplete code templates. For example if I want use template if statement, I just type “i” autocomplete list shows and I tap enter to confirm “if template’” but template don’t appear. Only word if is complete and only this word. Someone have same issue?

UPDATE:

I found similar question with answer.

I’m getting this problem right now. MonoDevelop is suggesting things, but nothing to do with Unity as well. If I type ‘D’, “Debug” doesn’t show up.

Its making it difficult to for me to code, since I’m so used to auto-complete. I’m having to spend a lot of time going back and forth between the coding reference and my code. I’ll admit that I"m spoiled, but auto-complete is something I’ve come to expect.

I’m opening the file from the Unity Editor and I have “using UnityEngine;” at the top of the file.

same issue… still no help?

I had this issue awhile ago. Here is the thread. Perhaps it may help.