I’ve got an object that is instantiated at a certain Vector3, and inside that object is a script that relocates it to the proper coordinates. The problem is, for one single frame the object lags behind. This occurs even when relocating the object through Awake, Start, and LateUpdate. The object needs to relocate itself immediately upon creation, and also be drawn within the same frame. Is there a way to do this without changing the target location of the Instantiate function?
I was working on the wrong script. Please hit me on the head as hard as you can.