So I want to tick that one box, generate off mesh links but when I set it in my prefab its not changing the objects in my scene. Ive got hundreds of objects and the items I want to change are children so I really don’t want to do it by hand either and I Cant just select them all easily. Any ideas?
In your scene hierarchy you can use the search bar to find all objects that have a certain type of Component. Then you can select them all easily. Here’s an example of me doing this in my scene for the type “MeshRenderer”:
1 Like
Cheers bud! cant believe I didn’t think of that