[Solved] (Netcode) Position of child network objects not synced properly to clients on client connect

I create 4 network object "NcTeamManager"s/NcTeams and for each I spawned 4 “NcVoogie” and set their parent to the team.

Doing so works find on server side all NcVoogies are spawned accordingly to the configuration.
See more images in my comments below for server side and client side spawn problems. thanks

Ahhh… sorry my mistake there. , i need to check “in local space” on client transfrom. this issue did not occur in the testing versions but now that im parenting it to the team, it needed to check that.