[Solved] Object with light probe GI constribution enabled not lit

I’m kinda new to to the lightmapping, can anyone tell me why this street lamp is completely black and how to fix it so it would receive light?

I don’t want to have them added to the lightmap, because there’s a lot of them and they can be moved in some cases. Shouldn’t it be lit by the light probes?

Settings:
5089226--501344--upload_2019-10-21_12-45-47.png

Baked:
5089226--501350--upload_2019-10-21_12-46-46.png

Realtime (has light at the bottom, and light at the top):
5089226--501353--upload_2019-10-21_12-47-21.png

5089226--501347--upload_2019-10-21_12-46-24.png

Okay, NVM, it turns out it has some lit spots at the top and the bottom is actually a different renderer that had probes disabled.

Also, light probe visualization (from lighting settings is quite useful to track these issues down)