Hey all,
I am not even sure how to describe this in order to search the forums to see if it’s been answered. Essentially I just have a few objects on the screen, a camera, and 2 light sources rotating around (creating a day/night cycle). When the camera is stationary, everything looks great. However, once I added a simple rotation script to the camera, all of the objects seem to smear and leave like a ghost version of themselves in the camera. I can’t seem to figure out what’s causing this. Any thoughts? (sorry for the bad hand writing -using a mouse ![]()
Thanks!

