I’ve already done the followings:
- Add PhysicsRaycaster to Main Camera
- Add a EventSystem in the scene
(But its created with Canvas before I handling the touch, would it matter?) - Add collider for the object, and check IsTrigger
- Implement IPointerUpHandler in script
- Ensure no other object is on top of it
But the OnPointerUp is just not called.
Any ideas? Do i still miss something?