[Solved] Pixel Perfect Camera does not work with Universal Render Pipeline

I am trying build in pixel-perfect camera for Universal Render pipeline (not the pixel-perfect package)

But it does not work at all.

You can try to check Upscale Render Texture and it does nothing

Can you please fix it?

Thank you

Are you using the 2D Renderer from Universal RP? It’s a requirement.

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I didnot, thank you that was the catch

How do i use the 2D Renderer from Universal RP?

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