I’m using the “Facebook SDK 5.1” with “Unity 4.5.2 - Mac version” to Build my Android App.
The App was successfully builded, but I can only execute “Facebook Login” if the “Facebook App” is not installed in the device.
When the Facebook App is installed, after I input my FB Account and go back to my App, it is not logged in the Facebook, but when the Facebook App is not installed, it works perfectly.
I am both Happy and Disappointed. I am Happy that my issue of Facebook App login not working is solved by using the A & B solution.
I am disappointed that even in 2020 Facebook’s FAQ has not included the issue caused due to wrong key hash generated by the process they have mentioned in their docs.
Thanks @sandolkakos for the solution suggested in 2014 from 2020.