[SOLVED] Problem with shadow's resolution

[SOLVED] Hey there, first off it’s my first time posting on these forums so I apologize if I put this in the wrong category or do something wrong in general.
Also from all the threads I’ve previously seen I’d like to say hey to this great community that even without direct contact has helped me a bunch, thank you all :smile:

[Edit: “slight” mistake posting]
Now to my issue:
As ou can see by the pictures I’ve put up the resolution of the shadows are kind of low, I’ve tried to turn off/on/down most settings n the lighting window to no luck. Some information that might help, The meshes in the scene were made by me in blender and I’m using the post processing stack ( namely the following effects: Anti aliasing, Ambient Occlusion, Screen Space Reflection, Motion Blur, Eye Adaptation, Bloom, Color Grading, Chromatic Aberration and Vignette).

Thank you all in advance for any help given :slight_smile:

Try uncheck “Compress Lightmaps” and rebake.

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Thanks for the quick reply!!
Unfortunately I tried it and the problem still stands :confused: The texture’s shadows still are rather low res
Any other setting that might? help?
And once again thanks for the help!

Uncheck “Compress Lightmaps”, check “Final Gather” and bake.

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After doing what you said and baking it initially didn’t fix the problem. However after enabling and siabling some more times it appears to be fixed. Thank you a lot for your help!

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