[SOLVED] Read File on Android

Hello!
I’m little bit confuse cause I’m trying to open file on my android device by this way :

    public void isFileExist()
    {
        if (File.Exists(Path.Combine(persitantPath, FILE_NAME)))
        {
            Debug.Log("File exist");
            //Read the file

        }
        else
        {
            Debug.Log("File doesnt exist");
            // create the file
        }
    }

When I launch the game for the first time the file is not in the device (ofcourse^^ it’s the first time) and the game create the file (I verified on the device that’s works).
If I restart the game the File.Exist method return always false.

If I launch 2 times the method “isFileExist” after building (first time I get False from “File.Exist” and the Second time that’s works but the file is on device before launching.

PS: On my computer the code works with no problems , I download the apk from google play, I have all access for writing on the device and I’m going crazy :S

Thanks for help. :slight_smile:

oh oh oh…
It’s my fault the propertie “persistantPath” wasn’t initialized by Application.persistantDataPath :(.
It’s like that when you pass long time to programming you cant see your own coding error.