[Solved] Real-Time rendered movies in Unity?

Hello!
Is there a way for an independent animator to make real-time rendered movies in Unity? I cannot find any sort of tutorials or articles about it online and i have no idea where to start.
I’ve been working with Unity for quite a while now, so I am familiar with the interface and most functions in the engine (i made a bunch of games before but want to try making a movie now).
If anyone can give me the right push to a direction it would be really appreciated.

PS: I’m not looking to record scenes out of unity but really have the project run in real time.

There are tutorials on Cinemamachine.

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Here are a couple tutorials that might be helpful.

Cinemachine: Cinemachine - Unity Learn

Timeline: Timeline - Unity Learn

You might also look at trying out the free Asset Store package mentioned in this blog post: https://blogs.unity3d.com/2018/10/11/now-available-film-sample-project/

We will eventually be producing more educational material on this subject, but for now hopefully this is enough to get you started.

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