I see that there is a someString.Replace(char, char) and someString.Replace(string, string).
How can I do this: someString.Replace(char, String) ?
when I just do:
string newString = oldString.Replace('a', 'abc');
Unity thinks I want to replace a char and says: Assets/InputScript.cs(22,72): error CS1012: Too many characters in character literal
Suggestions?
Thanks